For the Intermediate (and Middle-School) engagements, our Creative Director would kick off each game with the main theme, vision, and core mechanics. I would then take on all the visuals, animations, effects, and sounds and partner with the engineer on how to set up all the assets for integration. Each of these four mini-games was designed, implemented, and QA’d by just four of us: Creative Director, myself, Engineer, and QA.
Junkyard Stomp math mini-game sample gameplay
Fowl Shot math mini-game sample gameplay. (And yes, there is a visible bug in the game.)
Skyscraper Caper math mini-game sample gameplay
Toss and Topple math mini-game sample gameplay